Scene to scene
Reality distortion is fun because it’s both familiar and surprising. Some friends and I combined Google Street View and Stable Diffusion and found it pretty good at inducing such prediction errors. For details on the thinking behind and methods for generating 360° scenes, check out my friend’s essay. Depending on whether we managed to sponsor the compute you can find the app running at panoramai.xyz. The code is here.
Here are some examples:
![](/posts/panoramai/psyche_original.png)
![](/posts/panoramai/psyche.png)
Psychedelic Lausanne
![](/posts/panoramai/matrix_original.png)
![](/posts/panoramai/matrix.png)
Matrix Manhattan
![](/posts/panoramai/alien_original.png)
![](/posts/panoramai/alien.png)
HR Giger mall
![](/posts/panoramai/lego_original.png)
![](/posts/panoramai/lego.png)
Lego market
Some metrics about the project: 10k users while it was up, featured on Ben’s Bites.